Unity SIP .NET SDK
Latest version: 4.0
Simple and Complete SIP Messaging
- Konnetic's Unity SIP .NET SDK povides a fully RFC3261 compliant class library written for the .NET platform that runs on Microsoft's CLR or Mono.
- SIP methods currently supported include REGISTER, INVITE, OPTIONS, ACK, BYE, CANCEL, INFO, UPDATE and MESSAGE.
- Supports TCP, UDP and TLS transports plus HTTP Digest Authentication.
- Includes Session Description Protocol (RFC4566)
Unity SIP .NET SDK provides a high-level fully managed code platform to empower developers in creating instant messaging, telephony, multimedia conferencing, and presence enabled applications and services.Unity SIP .NET SDK contains a Session Initiation Protocol (SIP) and Session Description Protocol (SDP) API written for the .NET platform and your language of your choice (C#, VB.NET, managed C++ and more). It is designed to run on either Mono or the Microsoft .NET CLR. Managers and developers appreciate the ability to easily create great SIP-based applications that run anywhere.
The package is intended to create voice, collaboration, multimedia and conferencing applications. The API takes care of the low-level SIP details and exposes service-level features to enable easy communication and collaboration development. So whether you are working on an instant messaging or VoIP solution, adding mobility support to an existing solution, or just connecting to your customers wherever and whenever, then Unity SIP .NET SDK will help you get quickly up and running with SIP, simply and with minimum effort.
The class libraries supports sending and receiving of information, options, registration and session management SIP messages.
The SDK contains an RFC-based implementation of the SIP and SDP standards as a NET API written against the .NET platform using C#.